This is Varus: the defective, the corrupt. When you dance with death, Tenno: lead.
Varus has an innate Punch Through of 1.2m on Bow weapons.
Varus has an exalted weapon, Blight, which he manifests to cast his abilities. Unlike other exalted weapons, there is no way to wield Blight as your primary weapon.
Charge: Summons Blight and begins drawing an attack. Release to loose the arrow toward the direction of aim. Can move while charging but at reduced speed. Both the damage and Corrupted Quiver's Punch Through increases based on charge time, up to a maximum amount after 2 seconds. This time is affected by Cast Time mods.
Active: Launch an projectile forward that sticks to the first enemy or obstacle it hits, showing all unseen enemies within a radius of the target as silhouettes. Enemies that you have sufficient Punch Through to reach a coloured differently to those you cannot, and this will update as your charge Piercing Arrow.
An enemy hit by Link will suffer minor Corrosive damage every second, but will not be alerted to the fact. Their death may startle other enemies, however.
Damage: 50 / 100 / 150 / 250
Projectile: 20 / 22 / 25 / 30 m
Vision: 20 / 30 / 40 / 50 m
This vision is similar to using a Scanner.
Hail of Arrows
Active: Manifests Blight to unleash a hail of arrows upon the target location anywhere in sight, dealing damage to all enemies within a radius and creating an area of desecrated ground.
Allied Warframes may damage enemies standing upon desecrated ground to restore health.
Damage: 500 / 600 / 700 / 800
Vampirism: 5 / 10 / 15 / 20 %
10 / 14 / 18 / 22 s
3 / 5 / 8 / 10 m (radius)
Chain of Corruption
Active: Looses a tendril from Blight forward in a line that infests the first enemy hit, causing them to flail in panic for a duration, during which time they receive Corrosive damage per second, and cannot move or use special abilities. Each host of corruption may spread the effect to another nearby enemy for 100% of its remaining duration, up to once every second.