Milothe Sunfire Alchemist is the best champion ever.
Milo, the Sunfire Alchemist
Passive: Milo gains attack damage equal to 1.5% of his current gold.
Active: Milo illuminates all gold trail and golden units for 3.25 seconds.
This Champion Specific Item is optional.
Milo turns the ground to gold underfoot, leaving a trail that lasts for 3.25 seconds.
Additionally, whenever Milo kills an enemy, he turns them to gold for 5 seconds. Milo or an allied champion can strike golden units to destroy them and claim 7 gold. Killing an enemy turned to gold by one of Milo's abilities will grant the bonus gold without triggering the transformation.
Active: Milo blasts the target area with gold, dealing damage to all enemies in a small radius and leaving behind a patch of gold. Fool's Fold can be cast during Gold Rush.
Active: Milo unleashes a volley of golden flecks in a cone before him for 1.25 seconds, damaging enemies at 0.25 second intervals and applying stacks. Milo can move during Fool's Gold but the facing-direction is fixed. At 3 stacks targets are turned to gold, stunning them for 1.75 seconds. Minions, but not monsters, as stunned for 3 seconds instead.
Active: Milo sweeps forward in an arc, damaging all enemies he passes through and leaving behind an arc of impassible terrain. The speed of the dash scales with Milo's bonus movement speed.
Gold Rush uses a stock system and Milo can have 2 charges in reserve.
Recharge Time: 14 / 12 / 10 / 8 / 6
Active: After a brief delay, Milo stuns all enemies standing upon golden ground as well as dealing magic damage.