Lightning Reflexes Quest
Quest: Hit 25 heroes with Deflected projectiles. Reward: Reduces Deflect's cooldown by 3 seconds.
Kono teido ka
For every 6 enemy minion or captured Mercenary kills near your Hero, gain 1 Basic Attack damage. Hero takedowns grant 3.
Deflect now also Parries basic attacks, reducing their damage by 100%.
Fan of Blades are now pass-through missiles.
Deflect now restores a percentage of Genji's missing health over the duration.
Genji can now move during Deflect.
Scoring a takedown by any means will reset Swift Strike's cooldown.
Cyber-Agility cooldown reduced by 9 seconds, but cannot target the same piece of terrain or structure again for 10 seconds.
Active: Genji brandishes his katana for a brief duration. After, and for the next 6 seconds, Genji becomes melee and gains substantially increased Attack Damage and Ability Power.
Active: Genji brandishes his katana for a brief duration and then sends twin dragons spiralling forward until they pass off the map, damaging all heroes hit every second.
Active: Genji hurls a satchel that damages and blinds non-structure enemies within the area.
Active: Genji drops a smoke bomb at his feet that obstructs incoming enemy vision and prevents enemies inside from seeing out.
Active: Genji launches a sonic shuriken to the target location that illuminates the surrounding area for a brief duration.
Deflected projectiles now automatically home on the original source and can only hit them.
Deflected projectiles are now pass-through missiles.
Deflect now also intercepts projectiles targeted at other allies.
Takedowns during Dragonblade will extend the duration by 6 seconds.
Genji can now launch each of the twin Dragonstrike spirits separately, but each deals only half the total damage. The second spirit must be launched within 6 seconds of the first.
Folly of Fools
Deflected projectiles now retain non-damaging effects, such as disables.