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Lore[]


Abilities[]

I
Ability
Targeting Affects

Innate: Garm will gain 10 gold whenever he gives a potion to an ally. Additionally, he gains 1% cooldown reduction for every 10 bonus AD.

Notes:

Q
Ability
Targeting Affects

Active: Garm begins a 3 second channel. If Garm completes the channel successfully, he will gain a Restoration Potion. If Garn is interrupted, the potion he was brewing will spill across the ground and linger for 3 seconds. Both allies and enemies will restore 1% of their missing health per second while standing within the area.

Restoration Potion - Consume: You instantly restore 5% of your maximum health and 3% of your maximum mana. Max 5 in inventory.

Notes:

W
Ability
Targeting Affects

Passive: The cooldown of W is reduced by 1 second whenever Garm takes damage from an enemy champion, and the cooldown of his Q is reduced by 1 second whenever he damages an enemy champion.

Active: Garm gifts a Restoration Potion to the target allied champion.

Notes:

E
Ability
Targeting Affects

Active: Garm thrusts his sword upward, dealing physical damage and rooting the target enemy. Enemies in a line behind the target take 50% damage.

  • Physical Damage: (+%AD)
  • Root duration: 0.5 / 1 / 1.5 / 2 / 2.5 seconds

Notes:

R
Ability
Targeting Affects

Passive: Restoration Potions are improved.

Active: Garm modifies a target allied tower, adding a healing device for 20 seconds that emits a healing wave every second. The device can be destroyed if attacked 3 times by enemy champions.

  • Healing: 2 / 3 / 4% maximum health per second

Notes:

  • The heal will also benefit allied minions.

Strategy[]

Development[]

Trivia[]

Patch history[]

Gallery[]

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