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Ferox

the Unyielding

FeroxSquare
Reference art by Valanx 
Attackpower
Defensepower
Spellpower
Difficulty
Emptylord
Skirmisher Large

Skirmisher

Melee role

Melee

1 Growth 18
Health (+)
Health regen. (+)
No Resource  
   
Attack Damage (+)
Attack Speed (+%)
Armor (+)
Magic Resist. (+)
Attack Range
Mov. Speed

Ferox the Unyielding is the best champion ever.

Lore

Ferox, the Unyielding
  • Male
  • Darkin
Lore:
Quotes:

Abilities

I
Havoc
Ability
Targeting Affects

Ferox's basic attacks grant him bonus attack speed equal to 10% of the physical damage dealt for 4 seconds. Striking enemy champions will cause this effect to stack.

Notes:

  • Versus champions, the bonus attack speed will stack up to the attack speed cap.
  • Once you've trigger the per-champion effect, damage to non-champions will not increase nor refresh the bonus attack speed. You must wait for the 4 seconds to expire before interacting with minions once more.

Q
Power Siphon
Ability
Targeting Affects

Ferox deals physical damage to all enemies in a cone and slows their movement speed by 80% for 1 second. The slow decays over the duration.

If Power Siphon damages an enemy champion, Ferox steals some of their attack damage for 6 seconds.

  • Physical Damage: 75 / 115 / 155 / 195 / 235 (+90% bonus AD)
  • Attack Damage Reduction/Gain: 10 / 15 / 20 / 25 / 30
  • Optimum Gain in Classic 5v5: 50 / 75 / 100 / 125 / 150
  • Cooldown: 8
  • Cost: No cost
  • Range: 650

Notes:

W
Arcane Barrier
Ability
Targeting Affects

Active: Ferox surrounds himself with an arcane barrier, reducing magical damage and crowd control effects by 75% for the next 2 seconds.

  • Cooldown: 16 / 14 / 12 / 10 / 8
  • Cost: No cost

Notes:

E
Hyper Drive
Ability
Targeting Affects

Passive: Ferox's basic attacks generate 5 charge. This is doubled against champions.

Active: Ferox blinks to the target location, dealing magic damage damage to surrounding enemies on arrival. Hyper Drive deals 1% increased damage and has 1.5% increased range for every point of charge.

Basic attacks against champions will reduce the cooldown of Hyper Drive by 1 second (3 seconds on critical strikes).

  • Minimum Magic Damage: 60 / 85 / 110 / 135 / 160 (+50% AP)
  • Maximum Damage: 120 / 170 / 220 / 270 / 320 (+100% AP)
  • Cooldown: 16 / 15 / 14 / 13 / 12
  • Cost: 100% Current Charge
  • Range: 450 to 1125

Notes:

R
Descension
Ability
Targeting Affects

Passive: Upon taking lethal damage, Ferox is reborn in fire for a few seconds during which time he can reap vengeance upon his enemies. While in this form, Ferox is invulnerable and his basic attacks refresh the duration of the effect by 0.4 seconds.

  • Duration: 4 / 6 / 8 seconds
  • Cooldown: No cooldown

Notes:

  • The duration of Descension cannot be extended beyond the 15 seconds.
  • Enemies earn the kill credit for Ferox when they trigger Descension.

Recommended items

Skins

Tips

Trivia

Patch history

Gallery

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