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Lore[]

JoJ Ram1

Written by Dragonzzilla.

The elder brother of Ezreal OriginalSquare Ezreal, the Prodigal Explorer, Azazel is unlike his brother in the sense that he is without magic. He took immense pride in this, crediting his accomplishments on hard work and actual skill. His responsible but driven approach to life had earned the respect of Piltover's adult community and the admiration of its younger population. He embodied the city's vision of a self-made young man.

Years passed though, and as Ezreal's aptitude for magic grew stronger, Azazel found himself outshined by his brother. The boy demonstrated a genius intellect from a young age, and soon racked a list of achievements to call his own. While Azazel did not feel jealousy toward his brother initially, he did seek to accomplish greater feats, to further esteem their family and set an example for his brother. But he soon felt a wanting in his heart... for what, he wasn't comfortable sharing.

Azazel eventually traveled to Shurima, taking an increasing interest in archaeology and exploration. Much of Shurima was still wrapped in enigma; which made it a perfect opportunity to prove his worth over Ezreal. While exploring an submerged vault, he found an amulet with an opaque gem, one that defied common description. It was well-protected, but where others saw danger, Azazel saw proof... but that did not prepare him for when he tried to take it. In a manner of moments, Azazel felt his life slip away.

He vaguely remembers recovering. But something was... off. Why didn't he feel the air on his face, as stagnant as it was? Why was the room's previous musk now gone? Curious to find out, he looked beneath his gloves... and found nothing. Azazel panicked, calling forth something from within the amulet. Azazel watched as the very stone he hurled himself against split apart, realizing it was deconstructing before him. Rational thinking re-asserted itself as Azazel searched for an explanation. The amulet controlled entropy, it seemed... it strips present materials to their base components and manipulates them. It would explain his quasi-physical form. But how would he restore himself? It took him a second to remember that for every force in the universe, there is an equal and an opposite; a counterbalance that ensures stability and provides order. He would find the amulet's mirror and restore his humanity.


Abilities[]

I
Arcane Manipulator
Ability
Targeting Affects
Passive Self

Azazel does not gain mana or mana regeneration per level. Instead, Azazel's base mana (400 mana) and mana regeneration (40 mp5) are exceptional.

Notes:

Q
Arcane Strike
Ability
Targeting Affects Damage
Target Direction Enemies Magic

Active: After channeling for 1 second, Azazel hurls a bolt of arcane energy forward in a line, damaging the first enemy it hits. Azazel can move while channeling albeit at reduced movement speed and the channel time is reduced 1.75% for every 1% of Azazel's cooldown reduction.

If Arcane Strike hits an enemy, Azazel gain a stack of Arcane Mastery Overload for 4 seconds (up to 4 stacks). Arcane Strike deals 50% more damage and costs 100% more mana for every stack of Arcane Mastery Overload.

  • Base Magic Damage: 35 / 45 / 55 / 65 / 75 (+35% AP)
  • Cooldown: NO COOLDOWN
  • Cost: 25 / 50 / 75 / 100 / 125 mana
  • Range:
1150

Notes:

W
Arcane Surge
Ability
Targeting Affects Damage
No Target Enemies Magic

Active: Azazel unleashes a shockwave that damages all enemies in the surrounding area.

Arcane Surge deals 50% more damage for every stack of Arcane Mastery Overload. If Arcane Surge damages an enemy, the current timer on Arcane Mastery Overload is refreshed.

  • Base Magic Damage: 35 / 45 / 55 / 65 / 75 (+35% AP)
  • Cooldown: 4
  • Cost: 50 mana
  • Range:
475

Notes:

E
Arcane Blitz
Ability
Targeting Affects Damage
No Target Enemies Magic

Active: Azazel fires a homing bolt of arcane energy at the nearest enemy, dealing magic damage. Azazel will unleash an additional bolt for every stack of Arcane Mastery Overload, which home in on enemies within a 475-radius area around the first target. Enemies can only be targeted by a single bolt.

Arcane Blitz deals 50% more damage for every stack of Arcane Mastery Overload and consumes all current stacks.

  • Base Magic Damage: 35 / 45 / 55 / 65 / 75 (+35% AP)
  • Cooldown: 4
  • Cost: 100 mana
  • Range:
700

Notes:

R
Arcane Rush
Ability
Targeting Affects Damage
Target Direction Enemies Magic

Active: Azazel dashes toward the cursor, dealing magic damage to all enemies he passes through. Azazel is untargetable and invulnerable during the dash.

Azazel generates a stack of Arcane Mastery Overload for every enemy champion hit.

  • Magic Damage: 105 / 225 / 345 (+105% AP)
  • Cooldown: 20 / 15 / 10
  • Range:
1150

Notes:

Recommended items[]

Patch history[]

May 4th, 2015
  • Arcane Manipulator no longer quadruples bonus mana regeneration. A very late change to accommodate for the Season 5 mana regeneration changes.

Gallery[]

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